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How to Play Quordle: Solve Four Words in Nine Guesses

How to Play Quordle: Solve Four Words in Nine Guesses

Quordle drops you straight into the deep end: no tutorial screen, just four empty boards staring back at you. The rules underneath are pure Wordle, but the way you have to think is different, because every guess works four jobs at once. This walkthrough covers the mechanics first, then the approach that actually gets all four words solved inside nine guesses.

Step 1: Open the Game

Quordle is hosted by Merriam-Webster at quordle.com and runs in any browser on phone, tablet or computer. There is no sign-up and no intro pop-up — the daily game loads immediately, with the four boards arranged in a two-by-two grid. If you would rather learn without pressure, switch to Practice mode first (more on modes below) and play a few free games.

Step 2: Enter Your First Word

Type any five-letter word and press Enter. Whatever you choose appears in the first row of all four boards at the same time. This is the single most important thing to understand about Quordle: there are no separate guesses per board. One word, four verdicts.

Step 3: Read Four Sets of Feedback

Each board colours your guess independently. Green means the letter is in that board's word and in the right place; yellow means it is in that word but somewhere else; grey means it is absent from that word entirely. The same letter can be green on one board and grey on the next — that is normal, and it is exactly the information you need. Below the boards, the keyboard helps you track it: each key is split into quarters that mirror the four boards, with each quarter coloured by that letter's status on that board.

Step 4: Keep Going Until All Four Boards Are Solved

Continue entering words, letting the feedback accumulate. A board turns fully green when its word is found, and solved boards simply stop changing. You have nine guesses in total. Solve all four words by the ninth row and you win; run out of rows with a board unfinished and the game shows you the answers you missed.

Strategy That Actually Works

  • Spend your first two or three guesses on coverage, not answers. Pick openers with completely different letters — a trio in the ARISE, CLOUT, NYMPH style tests fifteen letters across the boards and usually reveals the skeleton of at least two words.
  • Solve the easiest board first. Once one word is close, finish it. A solved board stops competing for your attention, and its letters are confirmed facts for the others.
  • Watch the split keyboard, not your memory. Quordle's biggest trap is forgetting that a letter was grey on board three but yellow on board one. The keyboard remembers for you.
  • Save one emergency guess. If two boards are both one letter from done on guess eight, you can only save one unless a single word completes both — plan the endgame a row earlier than feels necessary.

Switching Modes

On the game's top bar, tap the box labelled Daily Quordle to open a drop-down menu and choose a different mode. Sequence mode reveals one board at a time over ten guesses; Practice mode gives you unlimited fresh games. New players should live in Practice until the four-board bookkeeping feels automatic, then take on the daily.

Frequently asked questions

Do I get separate guesses for each Quordle board?

No. Every word you enter is applied to all four boards simultaneously, and you have nine guesses in total. That shared-guess rule is what makes Quordle harder than Wordle.

What do the four quarters on the Quordle keyboard mean?

Each key is split into four quarters, one per board. Each quarter shows that letter's status — green, yellow or grey — for the corresponding board, so you can track all four words at a glance.

What game modes does Quordle have?

Daily (one set of four words a day), Sequence (boards revealed one at a time across ten guesses) and Practice (unlimited random games). You can switch from the mode drop-down in the top bar.

What are good first words for Quordle?

Words with five unique, common letters work best, and following with two more openers that share no letters with the first gives you coverage of fifteen letters in three guesses before you start solving.